In atomistic simulations of solids, ability to classify crystal phases and lattice defects in the presence of thermal fluctuations is essential for gaining deeper insights into the simulated dynamics. The need for accurate and efficient characterization methods is especially acute in presently emerging large-scale simulations of multi-phase systems far from equilibrium. Taking the perspective that delineating order and disorder features from ubiquitous thermal vibrations is akin to extracting signal from noise, we consider classification of ordered phases and identification of disordered crystal defects to be fundamentally the same problem and address them both with a unified approach: a denoising score function that removes thermal noise and recovers any underlying crystalline order-disorder. Built on a rotationally equivariant graph neural network (NequIP), the denoiser was trained entirely with synthetically noised structures and requires no simulation data during training. To demonstrate its denoising capabilities, the denoiser is shown to effectively remove thermal vibrations of BCC, FCC, and HCP crystal structures without impacting the underlying disordered defects, including point defects, dislocations, grain boundaries, and liquid disorder. In particular the denoiser was applied to two relatively complex MD simulations that present practical challenges: a Cu solidification trajectory involving a polymorphic nucleus, and a trajectory of BCC Ta undergoing plastic deformation resulting in dislocation networks and point defect clusters. In both cases the denoiser facilitates or trivializes the subsequent characterization of the order-disorder features. Lastly, we outline future work to extend our denoising model to more complex crystal structures and to multi-element systems.
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Recently, Smart Video Surveillance (SVS) systems have been receiving more attention among scholars and developers as a substitute for the current passive surveillance systems. These systems are used to make the policing and monitoring systems more efficient and improve public safety. However, the nature of these systems in monitoring the public's daily activities brings different ethical challenges. There are different approaches for addressing privacy issues in implementing the SVS. In this paper, we are focusing on the role of design considering ethical and privacy challenges in SVS. Reviewing four policy protection regulations that generate an overview of best practices for privacy protection, we argue that ethical and privacy concerns could be addressed through four lenses: algorithm, system, model, and data. As an case study, we describe our proposed system and illustrate how our system can create a baseline for designing a privacy perseverance system to deliver safety to society. We used several Artificial Intelligence algorithms, such as object detection, single and multi camera re-identification, action recognition, and anomaly detection, to provide a basic functional system. We also use cloud-native services to implement a smartphone application in order to deliver the outputs to the end users.
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A recent explosion of research focuses on developing methods and tools for building fair predictive models. However, most of this work relies on the assumption that the training and testing data are representative of the target population on which the model will be deployed. However, real-world training data often suffer from selection bias and are not representative of the target population for many reasons, including the cost and feasibility of collecting and labeling data, historical discrimination, and individual biases. In this paper, we introduce a new framework for certifying and ensuring the fairness of predictive models trained on biased data. We take inspiration from query answering over incomplete and inconsistent databases to present and formalize the problem of consistent range approximation (CRA) of answers to queries about aggregate information for the target population. We aim to leverage background knowledge about the data collection process, biased data, and limited or no auxiliary data sources to compute a range of answers for aggregate queries over the target population that are consistent with available information. We then develop methods that use CRA of such aggregate queries to build predictive models that are certifiably fair on the target population even when no external information about that population is available during training. We evaluate our methods on real data and demonstrate improvements over state of the art. Significantly, we show that enforcing fairness using our methods can lead to predictive models that are not only fair, but more accurate on the target population.
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In recent years, we have seen a significant interest in data-driven deep learning approaches for video anomaly detection, where an algorithm must determine if specific frames of a video contain abnormal behaviors. However, video anomaly detection is particularly context-specific, and the availability of representative datasets heavily limits real-world accuracy. Additionally, the metrics currently reported by most state-of-the-art methods often do not reflect how well the model will perform in real-world scenarios. In this article, we present the Charlotte Anomaly Dataset (CHAD). CHAD is a high-resolution, multi-camera anomaly dataset in a commercial parking lot setting. In addition to frame-level anomaly labels, CHAD is the first anomaly dataset to include bounding box, identity, and pose annotations for each actor. This is especially beneficial for skeleton-based anomaly detection, which is useful for its lower computational demand in real-world settings. CHAD is also the first anomaly dataset to contain multiple views of the same scene. With four camera views and over 1.15 million frames, CHAD is the largest fully annotated anomaly detection dataset including person annotations, collected from continuous video streams from stationary cameras for smart video surveillance applications. To demonstrate the efficacy of CHAD for training and evaluation, we benchmark two state-of-the-art skeleton-based anomaly detection algorithms on CHAD and provide comprehensive analysis, including both quantitative results and qualitative examination.
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Gaussian Mixture Models (GMM) are one of the most potent parametric density estimators based on the kernel model that finds application in many scientific domains. In recent years, with the dramatic enlargement of data sources, typical machine learning algorithms, e.g. Expectation Maximization (EM), encounters difficulty with high-dimensional and streaming data. Moreover, complicated densities often demand a large number of Gaussian components. This paper proposes a fast online parameter estimation algorithm for GMM by using first-order stochastic optimization. This approach provides a framework to cope with the challenges of GMM when faced with high-dimensional streaming data and complex densities by leveraging the flexibly-tied factorization of the covariance matrix. A new stochastic Manifold optimization algorithm that preserves the orthogonality is introduced and used along with the well-known Euclidean space numerical optimization. Numerous empirical results on both synthetic and real datasets justify the effectiveness of our proposed stochastic method over EM-based methods in the sense of better-converged maximum for likelihood function, fewer number of needed epochs for convergence, and less time consumption per epoch.
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While reinforcement learning (RL) has become a more popular approach for robotics, designing sufficiently informative reward functions for complex tasks has proven to be extremely difficult due their inability to capture human intent and policy exploitation. Preference based RL algorithms seek to overcome these challenges by directly learning reward functions from human feedback. Unfortunately, prior work either requires an unreasonable number of queries implausible for any human to answer or overly restricts the class of reward functions to guarantee the elicitation of the most informative queries, resulting in models that are insufficiently expressive for realistic robotics tasks. Contrary to most works that focus on query selection to \emph{minimize} the amount of data required for learning reward functions, we take an opposite approach: \emph{expanding} the pool of available data by viewing human-in-the-loop RL through the more flexible lens of multi-task learning. Motivated by the success of meta-learning, we pre-train preference models on prior task data and quickly adapt them for new tasks using only a handful of queries. Empirically, we reduce the amount of online feedback needed to train manipulation policies in Meta-World by 20$\times$, and demonstrate the effectiveness of our method on a real Franka Panda Robot. Moreover, this reduction in query-complexity allows us to train robot policies from actual human users. Videos of our results and code can be found at https://sites.google.com/view/few-shot-preference-rl/home.
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Acquiring food items with a fork poses an immense challenge to a robot-assisted feeding system, due to the wide range of material properties and visual appearances present across food groups. Deformable foods necessitate different skewering strategies than firm ones, but inferring such characteristics for several previously unseen items on a plate remains nontrivial. Our key insight is to leverage visual and haptic observations during interaction with an item to rapidly and reactively plan skewering motions. We learn a generalizable, multimodal representation for a food item from raw sensory inputs which informs the optimal skewering strategy. Given this representation, we propose a zero-shot framework to sense visuo-haptic properties of a previously unseen item and reactively skewer it, all within a single interaction. Real-robot experiments with foods of varying levels of visual and textural diversity demonstrate that our multimodal policy outperforms baselines which do not exploit both visual and haptic cues or do not reactively plan. Across 6 plates of different food items, our proposed framework achieves 71% success over 69 skewering attempts total. Supplementary material, datasets, code, and videos are available on our website: https://sites.google.com/view/hapticvisualnet-corl22/home
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People capture photos and videos to relive and share memories of personal significance. Recently, media montages (stories) have become a popular mode of sharing these memories due to their intuitive and powerful storytelling capabilities. However, creating such montages usually involves a lot of manual searches, clicks, and selections that are time-consuming and cumbersome, adversely affecting user experiences. To alleviate this, we propose task-oriented dialogs for montage creation as a novel interactive tool to seamlessly search, compile, and edit montages from a media collection. To the best of our knowledge, our work is the first to leverage multi-turn conversations for such a challenging application, extending the previous literature studying simple media retrieval tasks. We collect a new dataset C3 (Conversational Content Creation), comprising 10k dialogs conditioned on media montages simulated from a large media collection. We take a simulate-and-paraphrase approach to collect these dialogs to be both cost and time efficient, while drawing from natural language distribution. Our analysis and benchmarking of state-of-the-art language models showcase the multimodal challenges present in the dataset. Lastly, we present a real-world mobile demo application that shows the feasibility of the proposed work in real-world applications. Our code and data will be made publicly available.
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The SNMMI Artificial Intelligence (SNMMI-AI) Summit, organized by the SNMMI AI Task Force, took place in Bethesda, MD on March 21-22, 2022. It brought together various community members and stakeholders from academia, healthcare, industry, patient representatives, and government (NIH, FDA), and considered various key themes to envision and facilitate a bright future for routine, trustworthy use of AI in nuclear medicine. In what follows, essential issues, challenges, controversies and findings emphasized in the meeting are summarized.
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When humans perform contact-rich manipulation tasks, customized tools are often necessary and play an important role in simplifying the task. For instance, in our daily life, we use various utensils for handling food, such as knives, forks and spoons. Similarly, customized tools for robots may enable them to more easily perform a variety of tasks. Here, we present an end-to-end framework to automatically learn tool morphology for contact-rich manipulation tasks by leveraging differentiable physics simulators. Previous work approached this problem by introducing manually constructed priors that required detailed specification of object 3D model, grasp pose and task description to facilitate the search or optimization. In our approach, we instead only need to define the objective with respect to the task performance and enable learning a robust morphology by randomizing the task variations. The optimization is made tractable by casting this as a continual learning problem. We demonstrate the effectiveness of our method for designing new tools in several scenarios such as winding ropes, flipping a box and pushing peas onto a scoop in simulation. We also validate that the shapes discovered by our method help real robots succeed in these scenarios.
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